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ARCHIT MAHENDRU
GAME DESIGNER
Bloz is a physics based puzzle platformer where the players control a blob and traverse him through the level making him reach his other friend who is sleeping at the other end of the level.
It is targeted towards a specific audience aging 5-8 years old and is developed for Android devices.
My role in this project was as a Gameplay Programmer and Technical Game Designer
Engine used: Construct 2

Main Menu

Greenhouse Level

Winning Screen

Main Menu
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BLOZ
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